| Normal |
Normal is the default blending mode.
Edits or paints each pixel to make it the result color. The blend
color replaces the base color. |
| Darken |
Looks at the color information in each
channel and selects the base or blend color--whichever is darker--as
the result color. Pixels lighter than the blend color are replaced,
and pixels darker than the blend color do not change. |
| Multiply |
Looks at the color information in each
channel and multiplies the base color by the blend color. The result
color is always a darker color. Multiplying any color with black
produces black. Multiplying any color with white leaves the color
unchanged. When you're painting with a color other than black or
white, successive strokes with a painting tool produce progressively
darker colors. The effect is similar to drawing on the image with
multiple magic markers. |
| Lighten |
Looks at the color information in each
channel and selects the base or blend color--whichever is
lighter--as the result color. Pixels darker than the blend color are
replaced, and pixels lighter than the blend color do not change.
This is the exact opposite of the darken mode. |
| Screen |
Looks at each channel's color information
and multiplies the inverse of the blend and base colors. The result
color is always a lighter color. Screening with black leaves the
color unchanged. Screening with white produces white. The effect is
similar to projecting multiple photographic slides on top of each
other and resembles painting with bleach. |
| Overlay |
Multiplies or screens the colors,
depending on the base color. Patterns or colors overlay the existing
pixels while preserving the highlights and shadows of the base
color. The base color is not replaced but is mixed with the blend
color to reflect the lightness or darkness of the original color. |
| Hard Light |
Multiplies or screens the colors,
depending on the blend color. The effect is similar to shining a
harsh spotlight on the image.
If the blend color (light source) is lighter than 50% gray, the
image is lightened, as if it were screened. This is useful for
adding highlights to an image. If the blend color is darker than 50%
gray, the image is darkened as if it were multiplied. This is useful
for adding shadows to an image. Painting with pure black or white
results in pure black or white. |
| Pin Light |
Replaces the colors, depending on the
blend color. If the blend color (light source) is lighter than 50%
gray, pixels darker than the blend color are replaced, and the
pixels lighter than the blend color do not change. If the blend
color is darker than 50% gray, pixels lighter than the blend color
are replaced, and pixels darker than the blend color do not change.
This is useful for adding special effects to an image. |
| Difference |
Looks at the color information in each
channel and subtracts either the blend color from the base color or
the base color from the blend color, depending on which has the
greater brightness value. Blending with white inverts the base color
values; blending with black produces no change. |
| Red |
Only applies the red channel of the blend
color and ignores the rest. |
| Green |
Only applies the green channel of the
blend color and ignores the rest. |
| Blue |
Only applies the blue channel of the
blend color and ignores the rest. |
| Cyan |
Only applies the cyan channel of the
blend color and ignores the rest. |
| Magenta |
Only applies the magenta channel of the
blend color and ignores the rest. |
| Yellow |
Only applies the yellow channel of the
blend color and ignores the rest. |
| Additive |
Adds the Base Color and Source Color. |
| Subtractive |
Subtracts the Base Color and Source
Color. |