To begin this tutorial it is assumed that
you have a basic understanding of what HDR images are and their
importance as well as a basic understanding of how to use Tone-Mapping
Operators in Artizen. If not, please read What is
HDR tutorial and Using Tone-Mapping
Operators
Display Tone-Mapping Operator
The Display global tone mapping operator is the new method Artizen is
utilizing to display any hdr file by default when opened. Most other hdr
applications typically clip all values great than 1.0, which may work with
some images, it is also the reason why sometimes when a image is opened it
is either completely black or completely white. Display on the other hand
can display all the image of 95% of all hdr images with no problems.
These result can be further enhanced to add additional contrast and give
the image enhanced eye appeal.
By default, the Display tone mapping operator has been designed to
simply reduce the contrast of the image using a complex global operation. So
to fine tune these result a user can load the Tone Mapping tool located
under the HDR's menu option. The tone mapping process using this operator usually
requires users to restore contrast to their preference, but with the comfort
of knowing all the data in the image are visible.
In the image below the Luminosity value was increased to 3.73, so that
the data is stretched out to the brighter end of the image. The Saturation
was increased to 0.35 just to give the image a little color. Rather than
using the Contrast option the Highlights and Shadows values were used to
adjust the overall contrast independently. The most interesting adjustment
is the Midtones, this was applied to better centralize the data by setting
the Midtones value to 0.06. As a
result of shifting the data to the brighter side, the Shadows value is -1 and the Highlights option only
needs to be 0.5. The process is rather simple since mainly part you
start from the top most values and work your way down, but sometimes you
may need to return start from the top again, as you may have adjusted the
Midtones. Since Display is such a faster operator, the process of testing
out different results can be achieved in seconds even with using the Slow
& Detailed Preview Style as shown below.

Brightness/Luminosity: This option controls the overall brightness of the
image and works similarly to a simple brightness color correction
tool. Range (-10 to 10)
Saturation: Saturation boosts the brightness of each individual
color. Range (0.0 to 1.0)
Contrast: Where Micro increases Micro Contrast,
the Contrast option is a little more common to users as it can either
reduce or increase Contrast across the entire image or what is commonly referred
to as Global Contrast. Range (0.0 to 1.0)
Highlights: This option allows for fine tuning of only the
Highlights in an image. This is usually one of the last options to be
applied as it is one of the final adjustments to be made and
can be used for fine tuning while watching the histogram. If you need to
increase or reduce this value beyond +/-0.5 you should really consider
bringing this value closer to zero and then increasing or decreasing the
Luminosity value. Range (-1.0 to 1.0)
Shadows: This option like the Highlights is for fine tuning only
the Shadows in an image. This option is also one of the last functions
applied to the image and is therefore very easily used in conjunction with
the Histogram. Range (-1.0 to 1.0)
Midtones: This option controls the entire image as a
whole to help position the majority of image detail in the most visible
way. This option should not even be required 99.9% of the time
and is primarily suppose to deal with either very dark or bright images
when and the Luminosity, Highlights and Shadows options are unable to
achieve the desired effects. Range (-1.0 to 1.0)